‘Rise of the Tomb Raider’ Director Ditches Crystal Dynamics for New ‘Call of Duty’

"Rise of the Tomb Raider"

A crossover between the “Call of Duty” franchise and “Rise of the Tomb Raider” is unlikely, but a recent move by an individual has connected both works.

GameSpot reports that the person in question is Brian Horton–the man tasked with directing “Rise of the Tomb Raider”. According to the website, Horton first announced that he is leaving Crystal Dynamics and revealed only later that his new endeavor involves being part of Infinity Ward.

Infinity Ward is the game studio behind the “Call of Duty” franchise.

In terms of Horton’s career, Screen Rant reports that the director started his time with Crystal Dynamics in 2013 as Senior Art director of the “Tomb Raider” reboot. After leaving the studio responsible for the adventures of Lara Croft, the website details that Horton’s designation is now Studio Art Director for Infinity Ward.

Screen Rant lists down Horton’s credentials as follows:

“[…] previously worked with Disney Interactive, Dreamworks Interactive, EA and others. His previous credits have largely been in the art field, working as an artist, 3D artist or lead artist on games such as Medal of Honor, Clive Barker’s Undying and Indiana Jones and the Emperor’s Tomb.”

As per Horton’s decision to leave the company behind “Rise of the Tomb Raider”, IGN quotes him in saying:

“After working on two amazing games, my family and I have decided to return to Southern California and start a new adventure.”

IGN mentions that Horton published the above statement in his Tumblr account. The website also does not fail to mention that the “Rise of the Tomb Raider” director left Crystal Dynamics on a high note–having the game sell over 1 million copies to date after launching on Xbox One and Xbox 360.

“Rise of the Tomb Raider” is set for release on PC this coming January 28 while the game releases on PS4 later in the year.

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