It seems like gamers will have to wait for a bit longer to explore the vast universe of No Man’s Sky. Previously, it was planned that the game will arrive on PS4 and PC by next month, however, the developer Hello Games had revealed that the game will be released on August 9 in North America.

The delay might little be depressing for the gamers, but Sean Murray of Hello gives a reason for the delay. He says that the delay was because the game had “some key moments [that] needed extra polish to bring them up to our standards.” The news was first reported by Kotaku, earlier this week.

No Man’s Sky is an ambitious Sci-fi game which was originally announced in 2013. The game is set in a procedurally-generated universe having more than 18 quintillion planets to explore. Each planet has their own ecosystem and wildlife, notes The Verge.

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British band named 65daysofstatic recorded the soundtrack of the game and is procedurally generated. The game is highly expected among the gamers as it promises to have more exploration although, every player will be in the same virtual universe.

Developers have said that the universe is so vast enough that two people would never run into each other.

“The universe of No Man’s Sky is incredibly vast,” says Murray.

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“More than you can imagine. This is a type of game that hasn’t been attempted before, by a smaller team than anyone would expect, under an intense amount of expectation. And despite all of that, development is genuinely going well. This is the hardest working, most talented team I’ve ever worked with, and I’m so proud of what we’re doing. For all our sakes, though, we get one shot to make this game and we can’t mess it up.”