The “Metal Gear Solid” was first launched on Sep. 3, 1998. The action adventure stealth video game was developed by Konami Computer Entertainment Japan and first published by Konami for the PlayStation.

Here comes a fan-made remake of the 1998 original “Metal Gear Solid” using the Unreal Engine 4.

The trailer is right here. A teaser was also launched three days prior to the the trailer launch.

But is Konami going to shut it down?

Well, yes. Eventually it will. The developer of the fan-made remake has admitted that the remake will be shut down by Konami.

As per the Game Spot reports, The game’s creator, Airam Hernandez, explains that Konami has no involvement in the remake process. He admits that since the re-make is just fan-made, there’s a big chance that the game may not be published at all since the creators do not own the copyright to it.

“We just need to clarify something: Konami owns the MGS copyright and therefore sooner or later we will need their full permission. We have therefore chosen to openly share this project from the beginning so that we can deal with any issues that may arise as they come,” Hernandez was quoted by Eurogamer.

“We believe this is better than putting years of work into a project only to get it shut down.”

Hernandez further claimed, “Comments on the YouTube video have been shut off “because the 80% of the comments were C&D related.”

We believe that Hernandez is leaving no stones unturned to make it clear that Konami is the ultimate owner of the project.

Hernandez took to his Facebook page to clarify the details. You can follow the link to get more details about the development of the game.

“Shadow Moses” is a recreation of the Metal Gear Solid game from 1998 using Unreal Engine 4.