The developer of “Halo 5: Guardians” promises whole new experience and features including the removal of the familiar split-screen.
According to Tech Times, “Halo” developers 343 Industries is taking the game to a new level and gamers will have great experience on all fronts.
Josh Holmes, Studio Head for “Halo 5: Guardians,” addressed the most significant change in the new installment – the removal of split-screen support.
In a post on Halo Waypoint, Holmes said dropping this option is one of the toughest decisions they had to make but it was carried out to create the best gaming experience possible.
“To move Halo’s gameplay forward and deliver a true next-gen experience, tough choices had to be made. Our decision was driven by a desire for scale, fidelity, and focus to ensure that we would deliver the best quality experience possible,” he said.
Holmes added that 343 Industries has decided to create a campaign around co-op play instead of incorporating co-op as a campaign add-on, iDigital Time reported.
“While you can still expect the same great single-player experience that Halo campaigns have been known for, engaging in co-operative play gives the campaign a new level of depth and richness,” iDitigal Time quoted Holmes.
He also explained on Halo Waypoint that “within the campaign for Halo 5 there are two distinct modes of play – solo and co-operative … When you start a co-op session, you control the leader of each Fireteam (The Master Chief or Spartan Locke). From there you can invite friends to join your session, and they do so seamlessly. Co-op games run on dedicated servers, allowing friends to seamlessly join and take over control of another member of your Fireteam.
Game Spot said “Halo 5” will be released on October 27 exclusively for Xbox One.
The Limited Collector’s Edition of “Halo 5: Guardians” includes the limited edition game, a commemorative statute, and an “arsenal of additional content, said KpopStarz.