“Call of Duty: Black Ops 3,” PS4 and Xbox One versions were analysed and it turns out that Sony’s offering fares better in terms of frame rate, resolution and other technical aspects.
In a technical assessment of ” Black Ops 3″ by Digital Foundry, it was noted that for PS4 and Xbox the native resolution while playing should be 1080p (1920 x 1080) and 900p (1600 x 900), respectively. It was found that on PS4, the resolution drops to 1360 x 1080 before it goes on to achieve a full 1080p.
On the other hand, Xbox One couldn’t maintain its target of 1600 x 900 throughout the gameplay and maintained a lower resolution of 1280 x 900 instead.
The report stated, “The Xbox One release possesses a consistent blurry appearance when the action really kicks in: fine details are frequently smudged over, while geometry edges appear rough and fuzzy.”
“It’s a substantial downgrade over last year’s Advanced Warfare, where Sledgehammer stayed locked at a 1360 x 1080 resolution during the more demanding scenes.”
“Black Ops 3” targets a 60fps frame rate on both the Xbox One and PS4. As reported by Digital Foundry, both the consoles do not maintain this.
“Gameplay set in narrow corridors, along with low key gameplay moments away from frenetic combat can see the engine attain the familiar 60fps expected from a Call of Duty title.”
“However, as we move into more open areas packed with greater amounts of geometry detail and more challenging effects work, frame rates start to suffer on both consoles and the 60fps fluidity is gone. Performance ranges from 40-55fps and seem highly variable in motion, leading to inconsistent controller response and a stutter to motion we don’t usually associate with the series.”
As noted by Gamespot, “On average, the PS4 edition ran at 51fps, compared to 49fps on Xbox One.”
So on both the accounts for “Call of Duty: Black Ops 3,” the report finds PS4 to have performed better compared to the Xbox One on technical grounds.